電競經營概論(D112442I)
Course Period:Now ~ Any Time
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Course Intro

Course Plan

http://www.lhu.edu.tw/class_intro/MG/MG23570.htm
  • 3-2024_Newzoo_Games_market_trend_report_Final
  • 8-2021_Newzoo_Trends_to_Watch_Report
  • 2-2023_Newzoo_Free_Global_Games_Market_Report
  • 1-2022_Newzoo_Free_Global_Games_Market_Report
  • 7-Expert Genre Report - RPGs
  • 4-2022_Newzoo_Free_Global_Esports_Live_Streaming_Market_Report
  • 5-2022_Newzoo_VR_Games_Market_Report_VFinal
  • 6-2024_Newzoo_PC & Console Gaming Report
  • Learning by design_Games as learning Machines
  • Gee 2006_the ecology of Games
  • ryan2006_Motivation&self-determination theory approach
  • shaffer & gee 2006_How computer game help Children learn
  • kozhevnikov2018_Do enhance states exist_Boosting cognotive capacoties through an action video game
  • sweetser2005-Game flow
  • Mihaly-Csikszentmihalyi-Flow1
  • new word-2
  • new word -1
  • PVQC數位多媒體設計專業英文詞彙
Teacher / 魯亮君

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